29/05/2013 - GLM 0.9.4.4 released- Changelog:
- Fixed slerp when costheta is close to 1 #65
- Fixed mat4x2 value_type constructor #70
- Fixed glm.natvis for Visual C++ 12 #82
- Added assert in inversesqrt to detect division by zero #61
- Fixed missing swizzle operators #86
- Fixed CUDA warnings #86
- Fixed GLM natvis for VC11 #82
- Fixed GLM_GTX_multiple with negative values #79
- Fixed glm::perspective when zNear is zero #71
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